AI Insights · Timothy · July 2024
Top 5 Shooter Games on Unified Platform in Ecuador Q2 2024
In Q2 2024, the top 5 shooter games in Ecuador showed varied performance in downloads, revenue, and weekly active users. Detailed insights reveal the trends and metrics for each game.
In the second quarter of 2024, the top 5 shooter games in Ecuador on the unified platform (iOS and Android combined) presented an interesting mix of trends across downloads, revenue, and weekly active users. Below, we delve into the performance of each game based on data from Sensor Tower.
Free Fire: 7th Anniversary saw its weekly revenue begin at around $32K in early April, peaking at $34K by the end of the month. However, revenue experienced a downward trend afterward, dropping to approximately $13K by mid-June before a slight recovery to $16K at the end of the quarter. Downloads fluctuated, starting at 56K in early April and reaching a high of 64K in the final week of June. Weekly active users showed a slight decline from around 3.3M in early April to 2.8M by the end of June.
Call of Duty®: Mobile experienced stable revenue growth, starting at $8.4K in early April and peaking at $11.5K by the end of the month. Revenue then saw a gradual decline, ending at $7.5K in late June. Downloads showed a significant increase mid-quarter, with a notable spike to 21K in late May. Weekly active users remained relatively steady, hovering around 80K to 90K throughout the quarter.
PUBG MOBILE had more modest revenue figures, starting at $3.6K in early April and decreasing to $2.2K by the end of June. Downloads followed a downward trend, beginning at around 6.7K and ending at 3.6K. Weekly active users also showed a decline, starting at 61K in early April and ending at approximately 50K by the end of June.
War Robots Multiplayer Battles maintained relatively lower revenue figures, starting at $1.8K in early April and seeing minor fluctuations, ending at $1.9K in late June. Downloads initially dropped from 4.1K to 1.9K but recovered slightly to 1.6K by the end of the quarter. Weekly active users exhibited a declining trend, starting at 23K and ending at around 17K.
Call of Duty®: Warzone™ Mobile recorded its highest revenue of $3K in early April, which then declined to about $0.8K by mid-June. Downloads started robustly at 19K but dropped to 4K by the end of the quarter. Weekly active users mirrored this trend, starting at 34K and reducing to 13K by the end of June.
For more detailed insights and data, please visit Sensor Tower.